Geodessey is a puzzle game which resembles match-3 games, it starts equally if not more simple but gets deeper and more challenging. It is played by changing the color of the tiles on the surface of a geodesic sphere, if said change creates a match of 4+ tiles of the same color, they disappear.


FEATURES

Powerups generated by the player destroying tiles in certain ways, such as a wildcard tile created when matching at least 4 tiles in a "triforce pattern", or a bomb created when matching 6+ tiles.

- The game gets increasingly complex making the player place "blocks" of several tiles at the same time instead of just one.

Combos can be achieved when new matches are created by the falling tiles when matched tiles disappear or when 2+ colors are changed with the same move.

- An endless mode with a move limit. The player can get more moves by destroying tiles but it gets harder and harder until he/she runs out.

- 60 levels with varying rules and goals: Destroy X number of tiles, destroy X number of sphere layers, reach X score, make certain tiles fall to the bottom of the sphere...

StatusReleased
PlatformsHTML5, Windows, macOS, Linux, Android
Release date Jan 12, 2019
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorFeitizoGames
GenrePuzzle
Made withBlender, Unity, Audacity, GIMP
Tags3D, Casual, Low-poly, match-4, non-eucledian, psychedelic, Unity
Asset licenseCreative Commons Attribution v4.0 International
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse, Xbox controller
AccessibilityColor-blind friendly
LinksTwitter/X, Indie DB, Internet game DB

Download

Download
Geodessey_WebGL.zip 20 MB
Download
Geodessey_windows.zip 21 MB

Install instructions

There are two versions available:

-The WINDOWS version just requires unziping into a folder and executing Geodessey.exe

-The WEB-GL version requires unzipping and then opening the "index.html" with a browser (Chrome does not play webGL content from files so it has to be another browser)

Also available on

Development log

Comments

Log in with itch.io to leave a comment.

Cool that searching for non-Euclidean gets you cool games like this!

Might be helpful to make it clear that the web version is an "endless demo" -- I played it and wondered what you mean in "the game gets increasingly complex", it did not seem to change when I played the web version, and I was not sure how to access 60 levels. (Any reason why the full version is not playable anyway?)

Sometimes the game freezes -- when I create a match, I see colorful triangles flying from the sphere to the moves counter, and my points increase at that time; but sometimes, the triangles never seem to end, and the points also increase infinitely. However, you don't get a high score, because the only way out of this to get out of this seems to be killing the game. (Got this twice so far)

Hello Zeno, I am very happy to see you liked the game.

About your questions: at some point I tried to sell the full version of the game, and thought that trying it on browser would help with that. After a few months nobody was interested, so I decided there was no reason not to make it free. Since it is very easy to remove the price I just did that. However, I didn't built a full version for the browser for the same reason I do not intend to do bug fixing, which is that this barely gets ever played and is not worth it to keep working on.