Pack RPG project now in itch.io
Pack » Devlog
Pack development started a year ago by an amateur developer/game designer and and an illustrator/3d artist.
The progress is very slow but we already have some character designs, a combat/rpg system and some UI elements.
The goal is to make an action RPG with creature collection mechanics, kind of a mix of Diablo and Pokémon. The player would control a pack of creatures fighting other of their kind. New creatures can be annexed to the pack and they can change into more powerful forms as they level up. Their moves are also configurable and they can learn new ones and upgrade the ones they have into different paths.
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Pack
Action RPG with creature collection mechanics.
Status | In development |
Author | FeitizoGames |
Genre | Role Playing |
Tags | 3D, Action RPG, Loot, Monsters, pokemon, Strategy RPG, Top-Down, Unity |
Languages | English |
More posts
- New creature! Volcark, the blacksmith hermit crabJun 20, 2024
- Creatures as charactersJun 03, 2024
- Dialogue systemJan 09, 2022
- All initial creatures are ready!Sep 29, 2020
- Gameplay polishingSep 20, 2020
- OverengineeringAug 22, 2020
- Controlling particles in unity with custom vertex streamsJul 22, 2020
- Gameplay video, new crafting systemJun 27, 2020
- Pack DEMO is now AVAILABLE!Feb 23, 2020
- Demo available on 23rd of February!Feb 08, 2020
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